| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Six Six Six
Blood and Decay
187
|
Posted - 2013.07.09 09:12:00 -
[1] - Quote
Onquaber wrote:Mining, missions, anomalies, all boring activities. I didn't any incursions yet but they seem like more difficult missions and always the same.
You will say its a pvp game, ok. If no one mines, do missions or kill rats there will be no economy so no pvp.
Many people do the boring stuff to finance their pvp.
I've tried FW and it was fun, a pve/pvp mix. But there should be more things to do in high low and null sec.
Why the pve cant be fun?
If you're finding missions boring, forget about the isk as in that's just a bonus. If the mission (combat) is boring then likelihood is that it's too easy for you, get a higher level mission or use a smaller ship.
Many people do boring stuff with alts to finance their PvP, but the main reason they find it boring is because they would rather be doing PvP.
Any PvE content will become boring after awhile, someone who can play many hours in a day will get bored a lot faster than someone that only plays a few hours a days. |

Six Six Six
Blood and Decay
187
|
Posted - 2013.07.09 09:40:00 -
[2] - Quote
Turelus wrote:Because it was all made in 2003 and hasn't had a complete rebuild since. Image the rage from people if CCP actually tried to fix PVE and make it fun, everyone would complain they're "becoming wow" and that "this is a PVP game".
It is a PvP game it has been as far back as I can remember (2005).
|

Six Six Six
Blood and Decay
187
|
Posted - 2013.07.09 10:16:00 -
[3] - Quote
DSpite Culhach wrote:[quote=Six Six Six]
Some additional mission parameters - such as when you can kill Scarlet before she gets away, extra timed events, or extra objectives - sprinkled in missions would also go a long way to make us more engaged when we land on grid. Right now all mission runners have a brain script they can run through to finish missions almost blindfolded.
Problem with this is, people would just not do timed missions if there was a real chance of not being able to complete them. The negative effect on your standing for failing a mission is high.
Going by memory and this was a long time ago, think it took about 8 missions just to get back to where I was before after failing a mission. Of course they may have been dependant on the level of the missions. |

Six Six Six
Blood and Decay
188
|
Posted - 2013.07.09 20:02:00 -
[4] - Quote
raven666wings wrote:Verunae Caseti wrote:[quote=raven666wings]but is something that needs to be worked on if you want the game to not rot and die. /quote]
EVE is a decade old. If it "rots and dies" now it will still be a massive success and one of the longest-running MMO's in history.
But I'm sure the DEVs need advice from you on "creativity and vision." they sure do, but im not a CCP Dev and i dont work for free, neither am i interested in joining such a corporation run with a fascist hierarchy and applying savage capitalist business practices with hires like this EA guy
You still here, thought you would be off playing that perfect game GW2, instead of slagging this one off. Guess I was right GW2 isn't even close to perfect if you find the GD forums more entertaining. |

Six Six Six
Blood and Decay
188
|
Posted - 2013.07.09 20:37:00 -
[5] - Quote
Verunae Caseti wrote:raven666wings wrote:ib4 free to play and PC vs pay2win and crappy console network agreements discussion Things that have actually happened, though? Nothing? Absolutely nothing, right?
You've already said it to him, I'll refresh your memory
Verunae Caseti wrote:You're just completely full of ****?
and I happen to agree with you. |

Six Six Six
Blood and Decay
188
|
Posted - 2013.07.09 22:18:00 -
[6] - Quote
Kaarous Aldurald wrote:raven666wings wrote:Kaarous Aldurald wrote:raven666wings wrote:The inevitable results of a lifetime of abusing hard drugs. Seriously, what in the hell are you even talking about? I'm not trolling, I honestly cannot tell what on earth you are trying to say. I have relatives grievously afflicted with Alzheimer's who make more sense. *CCP damage control alt 3 detected * lol damn u gotta work on being less obvious son ... what? Damage control of what? This one pitiful thread? And, what on earth are you trying to say? That you want more PVE in the game? That you hate CCP?
He's just trolling, trolls don't need to make sense they just need you to bite. Best bet is to just take no notice of him. |

Six Six Six
Blood and Decay
188
|
Posted - 2013.07.11 07:50:00 -
[7] - Quote
Onquaber wrote: Since when new content ruins the game?.
There's plenty of ways to ruin games by adding content.
GW2 was ruined (for me at least in part) by adding a living story what was based on achievements and couldn't be avoided. Also mini-games one in particular based on an old retro game both of these things ruined the atmosphere of the game. GW2 was lacking in end game content but adding the wrong kind of content does not improve the game. If you try to keep too many gaming styles happy, you end up with a theme park and a lot of us that play EVE wouldn't want to play EVE then.
Saga of Ryzom (Ryzom) was an MMO with a good community, which was ruined when they added PvP into the game.
So as you can see PvP and PvE content can ruin a game if the content does not suit the game.
EVE is a PvP game so you have to be careful that it's suitable for the game (RP perspective*) and that it retains a PvP element. Nothing should be completely safe at least whilst outside an NPC station.
*meaning, it should fit in with the world and not stick out like a sore thumb.
Onquaber wrote: What a lot of "PVP" players don't understand is the more pve in this particular game brings more pvp opportunities. But yeah, continue with "EVE is PVP only".
What you seem to overlook, is that a lot of people that want PvE content added want it completely safe (no PvP element) which would change the essence of what EVE is and EVE would no longer be EVE as we know it. |
| |
|